INTRODUCTION
I A Flat Dutch Turnip Begins Its Career.
II I Learn and Do Some Teaching.
III I See the World, and Suffer a Great Loss.
IV I Become a Sailor, and Find a Clue.
V The End of a Long Quest.
VI I Become Cow Vandemark.
VII Adventure on the Old Ridge Road.
VIIIMy Load Receives an Embarrassing Addition.
IX The Grove of Destiny.
X The Grove of Destiny Does Its Work.
XI In Defense of the Proprieties.
XII Hell Slew, Alias Vandemark's Folly.
XIII The Plow Weds the Sod.
XIV I Become a Bandit and a Terror.
XV I Save a Treasure, and Start a Feud.
XVI The Fewkeses in Clover at Blue-grass Manor.
XVII I Receive a Proposal--and Accept.
XVIIIRowena's Way Out--The Prairie Fire.
XIX Gowdy Acknowledges His Son.
XX Just as Grandma Thorndyke Expected.

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