Oracle 10g New Features for Administrators by Ahmed Baraka
Oracle Database 10g is the first database designed for enterprise grid computing, the most flexible and cost-effective way to manage enterprise information.
It cuts costs of management while providing the highest possible quality of service. In addition to numerous quality and performance enhancements, Oracle Database 10 g significantly reduces the costs of managing the IT environment, with a simplified install, greatly reduced configuration and management requirements, automatic performance diagnosis and SQL tuning.
These and other automated management capabilities help improve DBA and developer productivity and efficiency.
Ahmed Baraka's book explains the new features added to Oracle Database 10g releases 1 and 2. It concentrates on examples and code and covers most aspects of the DBA tasks in Oracle 10g.
This book would be useful to DBAs who is interested in upgrading their knowledge to Oralce 10g. It could also be used to prepare for the "Oracle 10g New Features" exam.

Zen and the Art of the Internet by Brendan P. Kehoe
Critics agree-this is still the best introductory guide to the Internet. Now fully revised and updated, this national bestseller includes a new section on using the World Wide Web and an appendix on HTMLs (with a pull-out reference card to HTML). Places special emphasis on child security and the Internet.
Writers are perfecting their understanding of the myriad beginners aspiring to Net access. Kehoe presents a friendly introduction to the monster system that has the (deserved) reputation "savage interface." Good book. Annotation copyright Book News, Inc. Portland, Or.
E-mail 101 by John E. Goodwin
This course is designed to give you that same sense of freedom and competence with the Internet that you have with an automatic teller machine or the telephone. With a home computer, a modem, and communications software, you can connect to other computers over the phone line to exchange electronic mail (E-mail), trade files, or search for information. Many of those computers are connected to the worldwide network called the Internet. Some few of them will--for a fee--let *you* connect to the Internet. From there you can dial any of 10,000,000 or more computers.
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Getting IT Right by G.Ram Kumar
"Getting IT Right" is for folks who have no clue about Information Technology and its ability in bettering our day-to-day lives. It introduces novices into the world of IT and helps in knowing what's in store by becoming computer savvy. This book serves as a primer and makes the reader aware of what IT can do and how much can be accomplished by harnessing its power. Learning IT is not that tough as it is being made out. Mind you, without IT skills you are nowhere in today’s workplace. This book would help you form an idea what IT is all about and prepare you to pick up the rudiments of IT.
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The Photoshop Book for Digital Photographers by Scott Kelby
Finally, a Photoshop book that is written expressly for professional photographers and hi-end serious amateurs that doesn't talk about F-stops, exposures, and how to frame a shot (you know all that stuff already—if you don't—I hate to say it, but this isn't for you).
This new book, from Photoshop User magazine editor and bestselling author Scott Kelby, starts at the moment your digital camera photos come into Photoshop, and he shows you the Photoshop pros techniques for managing, correcting, retouching and outputting your photos to knock your client's socks off, and turn you into a Photoshop production wizard. This book is absolutely ideal for traditional photographers who are making the jump to digital photography, and Scott's casual, step-by-step, plain-English style makes even the most complex Photoshop techniques seem so easy and accessible. It's the type of book that makes you smile and think "Ahhhh, so that's how they do it" and then immediately you realize "Hey, I can do this!"
The entire book is graphically rich, in full color cover-to-cover, and best of all it's packed with real-world project-based tutorials that will take you through the process of sizing your images with the proper resolution (and the secret to doing so without losing image quality), how to deal with High ISO noise, blue channel noise, and other common plagues introduced by digital cameras; you'll learn how the pros color correct their photos for output on everything from inkjet printers to printing presses, and the secrets to getting perfect fleshtones no matter where it’s output. You'll learn the sharpening techniques today's top digital photographers use, and how the leading retoucher's perform "digital plastic surgery" in Photoshop, plus professional facial retouching techniques using Photoshop 7.0's amazing new tools.
Plus, you'll also learn how to manage your photos, "digital dodging and burning"tricks, dealing with common problems, making client presentations within Photoshop and on the Web, and the inside tips on how to work faster and more efficiently than you ever thought possible. If you're serious about digital photography and Photoshop, this is book you've been waiting for.
Tricks of the 3D Game Programming Gurus Advanced 3D Graphics and Rasterization by André LaMothe
Today is the greatest time in history to be in the game business. We now have the technology to create games that look real! Sony's Playstation II, XBOX, and Game Cube are cool! But, all this technology isn't easy or trivial to understand - it takes really hard work and lots of Red Bull. The difficulty level of game programming has definitely been cranked up these days in relation to the skill set needed to make games. Andre LaMothe's follow-up book to Tricks of the Windows Game Programming Gurus is the one to read for the latest in 3D game programming. When readers are finished with Tricks of the 3D Game Programming Gurus-Advanced 3D Graphics and Rasterization, they will be able to create a full 3D texture-mapped, lit video game for the PC with a software rasterizer they can write themselves. Moreover, they will understand the underlying principles of 3D graphics and be able to better understand and utilize 3D hardware today and in the future.
Pokemon Ruby & Sapphire Prima's Official Strategy Guide by Elizabeth Hollinger
Defeat Team Aqua and Team Magma!
- Tips for winning the Pokémon Contests
- Locations to all Secret Bases and Battle Towers
- Thorough Pokédex, featuring Ruby and Sapphire Pokémon, with locations, statistics, and skills
- Strategy to win all 2-on-2 battles and beat all enemy Pokémon Trainers
- Complete walkthrough of the vast new Pokémon world, including all cities, towns, streets, and dungeons
- Detailed moves list
- Tips to capturing, evolving, and customizing your Pokémon
- Detailed charts for Technical and Hidden Machines
MCSA Exam #70-218 In Depth by Conan Kezema
Passing the MCSA Exam #70-218 is important to systems administrators, network administrators, information systems administrators, network operations analysts, network technicians, and technical support specialists. Exam 70-218: Managing with Microsoft Windows 2000 Network Environment tests a candidate's skills in administering and supporting an existing Windows 2000 network. This includes the ongoing tasks involved in managing network resources, the network infrastructure, server and client computers, disaster prevention and security, Active Directory services and Group Policy, and remote client access.
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